﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Prism.Games.GalEngine.Scripts.Data.Effect
{
    [Serializable]
    public class AlphaAnimation : Animation
    {
        public AlphaAnimation()
            : base()
        {
        }

        public AlphaAnimation(Prism.Games.GalEngine.Scripts.FunctionModel.IItemIncrementalMarkable host)
            : base(host)
        {
        }

        private double from;
        public double From { get { return this.from; } set { this.from = value; this.OnPropertyChanged("From"); } }

        private double to;
        public double To { get { return this.to; } set { this.to = value; this.OnPropertyChanged("To"); } }
    }
}
